using System;
using System.Collections.Generic;
using System.Text;

namespace ElteIk.RoboSoccer.Core.Physics
{
	/// <summary>
	/// Represents a physical object.
	/// </summary>
    public interface ISimpleObject : IMovable, IPhysicalObject
    {
        Vector2D Position { get; set; }
        Vector2D Velocity { get; set; }
        Vector2D Heading { get; set; }
		float Mass { get; set; }
    }
}
